March 28, 2008, Square Haven has ceased updates indefinitely. What you see below is an archived version.

Final Fantasy Tactics

Platform:
ps
Developer:
Square
Genre:
Tactical RPG
Series:
Final Fantasy
  • 27 January, 1998
  • 20 June, 1997
A 181 total ratings
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Final Fantasy Tactics Bestiary

Overview | Data | Primer

From Final Fantasy's famous avian mascot to the hapless creatures served up for slaughter in traditional FF battles, monsters now may fight alongside humans as allies in Final Fantasy Tactics. After they are invited into the party, they may be controlled in subsequent battles like human units.

There are a total of forty-eight monsters--consisting of humanoids, beasts, and others that defy classification--divided among sixteen distinct classes, or types. Occasionally, monsters in the party will lay eggs (which take up spaces in the party roster) that will yield offspring related to their parent's class. For example, a Behemoth in the party may give rise to King Behemoths and Dark Behemoths if given enough time. (In fact, the only way to acquire a Wildbow is for a Uribo or Porky to lay an egg that will yield a Wildbow.)

Select one of the following sixteen classes to find out more information. (The italicized descriptions are from the game. For an explanation about how the information is presented, consult the primer):

Chocobo
Chocobo class
Enormous bird. Cannot fly since its wings have degenerated. Bred for transportation due to its high running power. (Human units may ride Chocobos in battle.)

Goblin
Goblin class
Small demon with big ears and an upturned nose. Small body but quite strong.

Bomb
Bomb class
Monster covered with fire. Its body fluid is highly flammable like oil.

Panther
Panther class
4 legged creature who attacks with sharp fangs and quick moves. Causes abnormal status with its venom.

Pisco
Pisco Demon class
Slimy mollusk-like monster with human exterior appearing quite intelligent, but no skeleton.

Skeleton
Skeleton class
Undead warrior in skeletal form. Recovers periodically even when HP hits 0.

Ghost
Ghost class
Floating ghost that never dies. Possesses enemies with its touch causing abnormal status.

Flotiball
Flotiball class
Huge cycloptic monster that attacks with strange eye power.

Bird
Bird class
Bird monster with sharp beak and huge wings. Flying ability is quite high, but it usually walks.

Uribo
Uribo class
Monster that looks like a cute bear. But, it walks on two legs.

Woodman
Woodman class
Tree with a mind from spiritual powers dwelling in plants. Spirits of the leaves have great powers.

Bull
Bull class
Monster with a bull's head and a human body. It draws powerful attacks.

Morbol
Morbol class
Monster that eats anything with a huge mouth. Its sticky body liquid emits a foul smell.

Behemoth
Behemoth class
Ferocious hoofed monster with large horns, a brilliant mane, a thick tail, and a strong body.

Dragon
Dragon class
Huge monster with a scaly body. It has wings but can't fly. Ferocious but not intelligent.

Hydra
Hydra class
3 headed monster. Can fly despite its massive body. The 3 heads have the same mind.

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Final Fantasy Tactics
Jobs
Rankings
Bestiary
Overview
Data
Primer
Equipment
Weapons (Page 1)
Weapons (Page 2)
Weapons (Page 3)
Shields
Helmets
Armor
Accessories
Items
Maps
Page 1
Page 2
Page 3
Final Fantasy Tactics Story
Overview
Prologue
Chapter 1
Chapter 2
Chapter 3
Chapter 4
Epilogue
Other Information
Propositions

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